AI Insights · Timothy · October 2021
Top 5 Otome Games Performance in Brazil - Q3 2021
Explore the performance trends of the top 5 Otome games on a unified platform in Brazil during Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw varied performance trends among the top Otome games in Brazil. Below, we delve into the specifics of each game's weekly downloads, revenue, and active users, based on data provided by Sensor Tower.
Love Story ® Romance Games from Webelinx Games experienced fluctuations in weekly revenue, peaking at approximately $605 in the last week of July. Weekly downloads oscillated, reaching a high of 20.8K in early September. Active users saw a peak of 28.5K in the first week of September, followed by a gradual decline to 16.2K by the end of the quarter.
My Candy Love : Otome Sim Game from Beemoov Games showed a steady decrease in weekly revenue, starting at $3.5K at the end of June and dropping to $867 by the end of September. Downloads saw a downward trend, beginning at 13.5K in late June and ending at 7.4K by the end of the quarter. Active users also declined over the period, from 90.3K to 40.8K.
Chatlinx Otome Love Story Game, another title from Webelinx Games, had modest revenue, peaking at $46 in early August. Downloads varied, with a high of 10.3K in late July, but significantly dropped to just 17 by the end of September. Active users mirrored this trend, peaking at 6.9K in late July and declining to 830 by the end of the quarter.
COGNOSPHERE PTE. LTD.'s Tears of Themis saw its highest revenue of $1.1K during the first week of September. Downloads started strong at 16.3K in early August but dwindled to 184 by the end of September. Active users peaked at 13.1K in early August and decreased to 2.6K by the end of the quarter.
Lastly, Moonlight Lovers: Vladimir - O from Beemoov Games had minimal revenue, peaking at $56 at the end of August. Downloads were relatively stable, with a peak of 2.8K in mid-August, but dropped to 1.1K by the end of September. Active users remained steady, hovering around 11K at the start and ending at 8.2K.
For more detailed insights and data, visit Sensor Tower.